Burning Man 2007

September 5th, 2007

What the Heck is Burning Man?

Burning Man is a 7-day festival in the Black Rock Desert of Nevada that encourages radical forms of self-expression. This year, 45,000 souls arrived on the flat lake bed (known as the “Playa”) to set up a temporary city (known as “Black Rock City”) - complete with roads, street lamps, and other basic public services. The city is traditionally arranged in a huge semi-circle with the effigy of the Man in the center and numerous art installations in the surrounding space.


A section of Burning Man’s main street - The Esplanade.

Mega-Art

Nothing beats the scale of the Burning Man installation art. The 2007 event sported a ten-story wooden oil derrick and four-story human figures welded from metal scrap.


Bow down to the tiny flesh beings and their firey ways!

A pair of full-size, semi-truck, oil tankers were bent into a giant S. Of course, there were numerous smaller pieces spread throughout the Playa. Although the Burning Man non-profit wing does provide a limited number of grants to artists, the majority of the art installations are created for the sheer joy of the artistic process.


Nice job parking.

Participation

Burning Man is all about participation. It is not about idle viewing. You install art, you create new art on the spot, you perform, you provide services to other Burners, or you help run Black Rock City.


Fashionable fine mud.

This year, I painted Playa mud portraits of my neighbors. I also applied body paint to those wishing to spice up exposed flesh.


Belly flames.

I fulfilled my civic duty by becoming a Lamplighter carrier. The Lamplighter camp is a sacred institution started in 1994. Its volunteer members literally light the oil lamps that hang from all the lamp posts along all the main streets each and every night. The mere sight of a Lamplighter procession brings cheers and yells of “I love you, Lamplighters!” A strange tradition, but an honored tradition nonetheless.


The author prepares to hoist a petard of 12 lamps.

Spontaneous Gatherings

The Playa gives rise to many spontaneous gatherings for no other purpose than for the sheer fun of it all. For instance, the Earth’s largest light saber battle took place around the foot of the Man with hundreds slicing and dicing with gifted sabers. Other gatherings involves nudity on bikes, games of ruleless “Calvinball,” and ubiquitous drum circles.


Sith this, sucker!

Habitation

The Playa, before the event starts, is absolutely empty. Thus, you have to bring your own shelter. Although many stick with good, old-fashioned tents, RVs, Winnebagos, and million-dollar luxury buses are driven in. Better yet, many Burners construct their own buildings. Homemade geodesic domes, parachutes lashed to PVC pipe framework, and converted Costco carports are but a few variations. Clever art intsallations doubled as abodes; these included a steel tree house and a two-story San Francisco flat that could be driven around on a giant set of geared wheels. Apart from the each Burner’s shelter of choice, shade structures are a must. One must have a place to doze during the heat of the day.


Dust proof, but only when you remember to close the door.

Extreme Engineering

The majority of Burners are from the Bay Area. Many of these people work in Silicon Valley. Therefore, it’s no accident that amazing engineering skills are put to use in Black Rock City. Case in point: An animatronic chimpanzee plays you a game of Simon in a downed space capsule.


You lost, sucka’. Get out before I Sputnik ya’.

Case in point: A three-dimensional array of diode “light bulbs” shifts through a gorgeous array of colors and spins three-dimensional images.


Better than a lousy “Dream Machine.”

Case in point: Somebody brought their eight-legged, robotic, walking spider one-seater. Not to be outdone, one camp built a wood-chip-fueled, hydrogen-powered, “gasser” car/sled on location. Never mind the dizzying array of moving machinery belting out fire, flame, and theatric explosions.

Bike It

Burning Man is monstorous. To trek from one end of the semi-circle to the other or from Center Camp to the furthest art installation, you need a bike or risk exhaustion from walking hours upon hours. Just don’t bring a nice bike. The alkaline dust of the Playa chews up machinery. The rear hub of my own bike failed on Sunday.


Donate your old bike? It’ll make a swell sculpture the next year.

Art Cars

Not into bike riding or walking? Build, transport, and register an art car. There were dozens of examples in 2007, ranging from wheeled bars, to mobile DJ dance stations, to powered La-Z-Boy chairs, to twisted Macy Day floats, to golf carts disguised as surreal creatures, to Steam Punk Victorian-Industrial vehicles, to “Mad Max” styled death-mobiles. Many of the art cars were equipped monster stereo systems and flame cannons. ‘Cause, you know, flame cannons are a basic safety feature on the Playa.


A mobile ultra-lounge awaits nightfall.


Who needs a parade when you have a float like this?


Background: Prayer Temple; Foreground: Dead cow car


These gennies mean business.


A DJ station makes a run for it.
If you wanna’ dance, you have to give chase.

Playa Dress Code

Speaking of “Mad Max,” if there was a Burning Man style of dress, it would parallel “Beyond Thunderdome.” Platform boots, furry leg coverings, dreaded and colored hair, goggles, dust masks, bikini tops, and all manner of trinkets, pouches, and bags. That said, you can dress however you like. It’s all good and nobody will care one way or another. Some Burners choose a wide range of fantastic, home-made costumes. Some choose desert survival gear. Some choose to go without clothes, or to reduce clothing to a minimum. Lingerie is popular. Wigs and strange hats are common. Many women look like sexy Anime characters. At one point, I saw a man in a full-body chicken suit. It seemed quite normal. As for the Thunderdome, there is one at Burning Man. It’s run by the Death Guild, and they hold “Death” matches on giant bungie cords - just like the movie.


Members of the Bunny camp and the Animal Control camp
watch their compatriots duke it out in the Thunderdome.

Nature Gives No Quarter

The Black Rock Desert is harsh. To makes things more tricky, the weather varies wildly from year to year. For 2007, it was close to 110 degrees in the day with brutal, white-out dust storms each afternoon. (Hence, the popularity of goggles and dust masks, which had to be close by at all times.) Once a storm hits, you had to stop in your tracks and take whatever cover is nearby. Since the dust blown by the wind is super-fine, it works its way into everything, including your ears, eyes, nose, tent and car. I arrived at Burning Man Thursday morning and was able to enjoy 5 or 6 white-outs. If I had arrived on Monday, I would no doubt have looked like Lawrence of Arabia at the end of his campaign. Fortunately, it was always a lovely, calm 60 degrees at night. And the nighttime is when most of the fun happens.


A metal sculpture braces for the worst.

Facilities

So where do you, ahem, take care of business in Black Rock City? Why, lines of Johnny-on-the-Spot Port-a-Pottys. Hundreds upons hundreds of the things placed strategically along the street and fairways. Surprisingly tidy this tear.


Foreground: Hug Deli (I recommend the Bear Hug)
Background: Green Johnnys flanked by blue handicapped Johnnys

And the Man Burns?

And how. If there’s one thing the organizers of Burning Man appreciate, it’s fire. For the last few years, the man has burned on Saturday night. You arrive at the safety ring around sunset (if you get too close you risk melting). An hour on two later, there’s a massive fire show with hundreds of fire performers juggling, blowing, twirling flaming torches, batons, and the like. The flaming hula hoop brigade was particularly cool, twirling the unforgiving steel around their necks!


Smokin’ - literally.

Once the fire show subsides, the Man raises his arms and a stellar fire works display goes off. At some point, there are a few huge explosions and the Man begins to burn. As soon as the Man falls to the ground, you can run to his side, where you circle the inferno (for some reason, always in a counter-clockwise fashion). This year, the man was built too tough, so he must have taken a half hour to finally plummet to the ground. And, with 20,000 or so Burners circling his remains, it got a little crowded. It was a bit scary to be on the front line of the mob. To your left, firemen in silver body suits and a brutally hot flames. To your right, a crush or Burning Man humanity. I’m surprised nobody was trampled…


So goes the Man.

The Future

One of Burning Man’s biggest challenges is its own popularity. The tickets are several hundred dollars, it’s in the middle of nowhere in a unforgiving desert, and yet the event grows each year. In 1997, the first year I attended, it had grown to a horribly large size of 10,000. Now it’s approaching 50,000. The event is still true to its basic roots, but it’s in danger of becoming impractical. Can Black Rock City be enlarged? Are there enough artists and participators to make it a worthwhile happening? Is Burning Man truly becoming a Disneyland for naughty adults? Are there enough port-a-potty’s in the entire state of Nevada? Only time will tell…and I’ll find out myself next year….


I’m going to Disnylan - er, I mean, Burning Man!

2008, baby. The man won’t burn without me…


Ice exodus.

PSIFSF 2007: Day 3

August 26th, 2007

Did I Mention They Had Films?

I’ve set a new personal record for films watched at Palm Springs: 92. This is humanly possible because of one special feature: The Film Market. Palm Springs takes all 2500 submissions and sticks them on a a series of shelves. Pass holders can check them out in groups of 5 and watch them on one of twelve viewing stations. The Market, managed by Cos (short for Cosmo), is very well run by a host of volunteers. Which is good, considering how busy the Market became over the weekend. There was a waiting list for those wanting to view films. Fortunately, I had an Industry Pass, which took me to the head of the line.

The Dam Short Film Festival also hosts a Film Market, with around 800 films on the shelves. As far as I know, that makes only two short film markets in the U.S.

Film Festival
The Film Market - always a perfect seat.

Back to Nevada…

Film Festival
Gaze upon the wheel of postcards…

PSIFSF 2007: Day 2

August 25th, 2007

A Nice Place to Stay

If you’re ever in Palm Springs, stay at the Pepper Tree Inn. They offered a discount for festival attendees, and it was well worth the reservation. Great layout, decor, and detail.

Pepper Tree Inn
High style at low elevation.

Films, Films, Films, Films, and More Films…

At this point, at the end of the second day at the Palm Springs Festival, I’ve watched 74 short films. Of those, I’d say 25% were excellent, 25% were average or mediocre, and 50% I didn’t like and would never program. Not bad when it comes to festival statistics. My favorite live-action work was “Deface,” a very moving drama set in North Korea which details the plight the average person caught in a Communist dictatorship.

Of the animated films, “Anatomy 101″ featured very impressive motion capture and a virtual human character lead. “The Needful Head” had fantastic writing and voiceover, plus a very nice take on limited-frame stop-motion-style keyframing. “Window Masks Doors” had a great Da-Da-ist design. “The Girl Who Swallowed Bees” was a sweet tale of hopelessness turned into salvation. “Yoga Noga Reyoga” was very cute and is perfect for children. Aside from “Bee,” which incorporated live-action and 2D, all the films in this paragraph were created as 3D animation.

Perhaps the most mesmerizing animated short was “Madame Tutli-Putli,” which featured astounding stop motion. Even more amazing, live-action human eyes were flawlessly tracked to all the figure’s faces. Very haunting.

There were a few difficult pieces - perhaps because I’ve seen them several times at other festivals. Despite whatever technical skill and passion was involved in the creation “Startle Pattern” and “Perpetuum Mobile,” I found both hard to tolerate for 11+ minutes. Subject, pacing, execution, and so on.

Handouts

Shameless self-promotion is the name of the game at film festivals, so filmmakers bring a literal ton of handouts. Most handouts come in the form of postcards, but there are unusual variations that include matchbooks, bookmarks, hand fans, and such. The Palm Springs festival staff set up 4 or 5 large tables for these, and most were overflowing within a day. Palm Springs has a very high handout/sq.ft. density - perhaps second only to Sundance.

Table
One of the “practically empty” tables.
Still room for a few hundred more cards.

My favorite handout so far is a spray-painted audio cassette tape with the film’s title (”The Phonekeeper”) pasted on. If you look closely, you can see that it was originally “Steve Wariner’s Greatest Hits.” Steve Wariner is a country songwriter, singer, and musician. He probably doesn’t go to film festivals.

Tape
This tape will…well, who knows?

L.A. Rude Syndrome

Although there are many nice people attending the festival, there are a quite a few that suffer from L.A. Rude Syndrome. They have lived and worked in L.A. long enough to become so self-absorbed that they cannot carry on a normal conversation. They either talk about themselves endlessly or half-listen to you while looking over your shoulder to see if somebody more important is nearby. Should they actually engage in the conversation, they are mostly interested in what you can do for them. Why do they do this? Because they are obsessed with becoming rich, famous, or just plain successful in the film business. Oddly enough, they are usually decent folk who have gotten swept up in the Hollywood craze. 4 out of 5 times, if the filmmaker lives and works in L.A., they’ll have the Syndrome. If they’re from some other part of the country, they are almost always more fun to be around and quite a bit more sincere. And I can say this - I lived and worked in L.A. from 1989 to 1996 and no doubt suffered from the Syndrome at some point. I’ve also traveled to festivals all over the U.S., as well as Canada and France.

PSIFSF 2007: Day 1

August 25th, 2007

On the road again…

I drove down to Palm Springs this morning, taking state routes the entire way. Hilly, twisty, turny, bumpy, two-lane roads and straight-as-an-arrow-for-50-miles two-lane roads. I love it. The great thing about driving across the U.S. is the vast, empty space between little, funky towns. Whoever’s worried about overpopulation in the states has never driven across them. Scenic beauty to boot. The kind of beauty that will kill you, however. Three days in the Southwest desert without supplies and your dead as a doornail…which I assume is very, very dead.

Road
The perfect place for an alien abduction.

The Festival

The Palm Springs International Festival of Short Films not only has the world’s longest festival name, but it also screens 300 short films over seven days. I’ve been traveling to the event for the last couple of years so that I may troll for films. The best of the lot gets selected to play the Dam Short Film Festival (which I run). Last year, I watched close to 70 shorts. This year, I’ll try to break my record.

Palm Theater
Watch ‘em until your eyeballs melt.

Zoso

Like every good film festival, Palm Springs hosts a party each night. For Friday evening, BANDIT threw a shindig at Hotel Zoso. I forget what BANDIT does, but I’m sure it’s something to do with filmmaking. Much loud mingling ensued in the dead heat of the night. And Palm Springs is truly International, with filmmakers flying in from all corners of the globe.

Mingle
Food, beer, girls with accents…

Upcoming Trips

August 18th, 2007

I haven’t posted for a few days because I’ve been busy getting mundane stuff out of the way in anticipation of several trips. I’ll be at the Palm Springs International Fetsival of Short Films from August 24th-26th. It’s the largest short film festival in North America. I’ll also be at Burning Man from August 29th-September 2. Burning Man is a super-surreal arts festival in the middle of the Black Rock Desert in Nevada (think Hieronymus Bosch paintings). I’ll blog both events. Palm Springs - during the trip. Burning Man - directly after.

One interesting quality of Burning Man is its enforced lack of commerce. Nothing can be sold. There are no T-shirts or postcards. You can’t buy supplies. If there’s something you need, like food and water, you bring it with you. There is an economy, but it’ based on barter and “gifting.” Need some duct tape? I’ll trade you for a half bottle of Jack. If you meet somebody you like or you think is cool, you can “gift” an item. Most often the gifts are hand-made souvenirs. This year, I made some shell necklaces that represent the Burning Man effigy.

Burning Man Necklace
Who said hot glue guns aren’t manly?
I have the hot glue burns to prove it.

What do people do at Burning Man? Anything that has to do with art…and I mean anything…every art form represented. Plus, there are numerous art installations that run the gambit from serious to the absurd. Me - I plan to paint playa mud portraits of people. I’ll post a few when I get back.

Victoria Step 3

August 11th, 2007

Getting closer…

Vistoria 3

Here’s the Painter brush I use almost exclusively…

Painter Brush

It’s a Circular, Soft Cover Acrylic with super-low Opacity and Resat with no Bleed. Feels very much like real acrylic to me. The main advantage, of course, is that the paint never really dries. The only other brush I use is a standard Smudge Blender. That’s it. I might as well delete the other hundred brushes since I never use them.

SIGGRAPH 2007: Day 5

August 10th, 2007

“Drat, More Rats!”

Another fine group of sketches by the “Ratatouille” group. New developments included an interactive character collision system that allowed animators to apply primitive deformers that would squish the character as if it were a soft body. The squishiness was controlled by weight maps. This allowed the rats’ bellies to lie realistically on the floor or have their hands press into their own flesh. Water was also improved by staying away from clumpy metaball calculations, and instead generating solid mesh surfaces from particle positions. Brad Bird requested more realistic water, and he got it. In addition, Massive was tweaked to create hoards of rat crowds, yet allow animators to refine animation after the simulations had been run. It’s great to see 3rd party software built upon. It gives 3d newcomers a chance to at least be familiar with the basic way the software functions.

Animation Theater Wrap

I managed to see around 75% of all the Animation Theater films. Of them, “Tournis” was by far the most annoying. It wasn’t so much the 360 degree camera lens they used or the inventive compositing; rather, it was the soundtrack that gave me a headache. What was that, the yelping of an ill dog? Of the games and Fx entries, “Lost Odyssey Opening Cinematics” was astounding on all levels of design and execution. Of course, the storm / sinking ship sequence of “300″ makes my jaw drop every time. “Arthur and the Invisibles” was very lush and had some fine-looking skin.

Missed

It’s impossible to see everything at Siggraph. Too much is overlapping. Here are a few things I wished I could’ve squeezed in:

“Transformers: Giant Frickin’ Robots” (the title says it all)
Dreamworks Party (Had a phone invite but didn’t know the location)
Pixar Renderman poster handout (well, I had one, but manged to lose it)

Siggraph Suggestions

I attend to Siggraph every 2 to 3 years. This trip has been the most thorough of all my visits. Based on that, here are a few tips of advice for future attendees:

1) Book your hotel early. They fill up fast.

2) Register for parties early. Software venders will usually post registration forms on their websites.

3) Wear the most comfortable shoes known to mankind. You will walk miles and miles around the convention hall. If you shoes suck, bring bandaids and corn pads.

4) Bring handouts. Business cards are a must. Examples of work on DVD can’t hurt. I gave away around 80 DVDs that had a few of my short films. That said, there isn’t really any place to set out postcards, fliers, or other home-grown swag (unless your company bought booth space). Compared to your average film festival, self-promotion is not encouraged. If Siggraph ran like Sundance, the walls would be slathered with thousands of posters.

5) Bring a notepad. If you want to the remember details of a course, write it down. Video cameras are a no-no.

6) Bring your own bottled water. No sense buying $3 convention water. (I wish I owned all the mini-Starbucks at the San Diego Convention Center.)

7) Bring earplugs. Some party are still too loud.

Pass
Siggraph pass, beat to hell and stuffed full of business cards

The Road Home

That’s That. Back to Las Vegas and my other pursuits. I’ll post every few days with my latest animation, film festival, or painting news.

Baker
Baker, CA and the World’s Tallest Thermometer

SIGGRAPH 2007: Day 4

August 9th, 2007

Motion Portrait

Silicon Studio presented a brand new piece of software that can convert a single digital photo into a rigged 2D facial animation system with a full range of expressions, eye movement, and fairly substantial head turns. They had me pose for a quick photo, and within seconds they had a photoreal avatar that was looking about, making funny faces, and sneezing! I just about died laughing. A super-cool tool that will no doubt find its way into web animation. As a bonus, the software can take any photo and make it come alive. For example, they used pictures of an Easter Island stone head, a cat, and an anime girl.

Avatar Lee
The author as an avatar, upper left.

ZBrush 3

Alright, I’m revising my opinion about ZBrush. I hated the 2 1/2 D canvas interface with version 2. However, version 3 has gone full-on 3D and behaves more like a standard 3D program. It all makes for a good workflow. And, of course, the sculpting brushes have gotten more powerful.

Animation Theater with 4K

A special session of the Theater featured 4K projects with 4K projection, including a short film by Peter Jackson. It looked as good as 35mm, but without the grain, scratches, or dust. There was a tiny bit of stairstepping on thin, diagonal, high-contrast lines. However, those artifacts would be hard for the average person to spot. Without a doubt, motion picture film is pretty much dead as soon as digital delivery formats are agreed upon by studios and theaters. By the way, Peter Jackson’s film was shot with the new “Red” camera. Very sweet indeed.

Projectors
The invasion has begun: Insanely large high-def projectors

Book Signings

I participated in two author appearances. One with Wiley & Sons / Sybex and one with the Breakpoint bookstore. Only a few Maya groupies showed up, I’m afraid to say. The CS author who wrote about three-dimensional information ordering has a cult following - the lucky bastard. Nonetheless, Beakpoint did sell all the copies of both my books, which is always a good thing.

Contributor Reception

Perhaps the best party of the conference was the one created for the thousand or two contributors. It was held in a little peninsula park a block from the Marriott. There was so much food that you were given a map to all the food stations at the entry. Tables were set up along the ocean, so it was super-nice to sit, watch the sunset, and enjoy the cool breeze. They even threw in a precision performance by four vintage WWII fighter-trainers. I assume Siggraph arranged for the aerial show - otherwise the goverment was spraying the world’s top computer jockeys with some experimental chemical (”Damn those geeks and their precious iPhones and knowledge of Linux!”). I sat down at a table alone, and became the anchor for a group of individuals who had arrived on their own. A computer science professor from Belgium, and game programmer from Sweden, a student from Japan, a research associate from IBM, a Photoshop master from Seattle, and an experimental video artist from New York filled the seats. The IBM man had constructed a stereo microscope from scrap video camera parts and was working the eTech show. The Photoshop master, Barry Scharf, was also a fine artist who has paintings hanging at the Los Angeles County Museum. An interesting bunch. That’s the great thing about the event - it’s very easy to talk to just about anyone.

Contributor Party
Down by the ocean…

SoftImage House of Blues Party

Here’s a party that was the exact opposite of the Contributor Reception. It was the loud. Loud enough to make your ears bleed with techno of some type pounding the very foundation of the building. There were go-go dancers in fur boots gyrating the voyeurs sitting in balcony seats. Siggraph attendees were also dancing - so close to the speakers that I was afraid their heads would explode. Of course, there was a painfully-long line to get in. Once you were in, it was difficult just to walk down the hall for all the people who you could barely see because the lights were restricted to a “horror film” theme. Not that I don’t like that environment (I’ve done my share of dancing to trance music in the early a.m.) - I only wish the music was a few hundred decibels lower and I didn’t need a flashlight to find the bar.

Go-Go
“When Programmers Go Wild”

Pics

Here are those, ahem, pics I promised yesterday. I feel so dirty…

Babes
Left: Sketch babe guarded by men in white shirts at Sony booth
Right: Motion capture babe at rest (stalked by garbage can and man)

SIGGRAPH 2007: Day 3

August 8th, 2007

Exhibition Hall

The exhibition hall opened today to a mad rush of attendees. Several hundred booths were filled with software companies, hardware vendors, studios, book sellers, and schools. The first task, of course, is to keep an eye out for swag. Swag - as in promotional giveaways, which can range from pens, to playing cards, to toys, blinking lights, mint tins, buttons, Chapstick, bags, stickers, CDs, DVDs, demo software, and all manner of odd stuff. Some studios are famous for fine swag, such as Pixar. Others, with smaller budgets, have a bowl of hard candy. Of course, it’s all about the technology! Everywhere you look, there’s a demo of the latest and greatest must-have thing.

Exhibition Hall
The Autodesk mega-booth keeps a watchful eye
over the slightly wimpier SoftImage structure.

Yes, but are there “Booth Babes”?

Some conventions, which will remain unnamed, have been notorious for adding “booth babes” to their displays. These young women are scantily clad and know little about the products available. They are, of course, eye candy for all the men. Siggraph, like these events, is mostly male (perhaps as much as 80%). However, the organizers have not stooped to a low level. Instead, one can find the more dignified “Sketch Babes” and “Moton Capture Babes.” Sketch babes pose for drawing sessions for prospective students or prospective employees at booths that provide drawing tables. Motion capture babes dress up in leotards with ping-pong balls stuck to them and prance about little sets. (I will try to get a photo later without getting slapped.)

Solid Printing

I was most impressed by the advances in solid printing (that is, 3D printing). Costs have fallen drastically and you can now buy such a machine for as little as $15,000. Still a chunk of change, but it’s a move in the right direction. With such a printer, you can quickly prototype just about anything out of solid ABS plastic or similar “binder.” Some will even integrate color into the prototype, such as the ZPrinter 450. The prototype can be very intricate and can include permanently set, functional gears, or extremely thin cloth-like layers. It’s perfect for engineering products or creating maquettes for special effect purposes. Someday, solid printers will become cheap enough for the average joe to own one. I can’t wait!

Solid Printing
Solid, like a 3D print job.

“Uncanny Valley”

This panel was absolutely fascinating to me. It explored the theory of the “uncanny valley” and recent research into its existence. The “uncanny valley” refers to a robotic, synthetic, or computer-generated human that is close to convincing, but nevertheless appears creepy and unlikeable. The theory goes that the more human-like the artificial person is, the more the real person is empathetic towards it - that is, until the difference is very subtle and the real person feels put off by the artificial person because it is “just not right.” The “uncanny valley” can be witnessed in recent human-like robotics and 3D where the characters suffer from “dead” faces (”Final Fantasy,” the film, or “The Polar Express”). Recent studies have indicated that people are the most disturbed when they cannot tell if a human-like thing is actually a real human acting strangely, or some artificial construct. Humans are very sensitive to variations in human movement and expression. In fact, we’re all hard-wired o recognize subtle differences in symmetry and scale in the human body. The “uncanny valley” will undoutably be overcome, however. Recent 3D characters are becoming amazingly good, such as the resurrected Orville Redenbacher in a commercial directed by David Fincher.

Psyop

Ran it an old 3D pal, Jeffrey Dates, and his wife Kim. Jeff started in 3D at ReelFx in Dallas, moved to Janimation, and is about to join Pysop in New York to create a new 3D animation department. Psyop was responsible for “Happiness Factory,” which played in the Electronic Theater. It’s an awesome plug for Coke.

The Electronic Theater

The Theater is getting better each year. Fortunately, or unfortunately, there is very little scientific visualization. It’s now mostly composed of short films and visual effects reels. A few pieces, such as “Ark,” “The Recent Future Helper: ROBOT Z,” and “En Tus Brazos,” were rather tedious (many will disagree with me). The best of the bunch was “Raymond,” which featured clones of a lazy man being driven around a room by remote control. Hard to describe, but hilarious. Of course, the crowd loved “No Time For Nuts” by Blue Sky, “A Gentleman’s Duel” by Blur, and “LIFTED” by Pixar.

Electronic Theater
Theater for the mind - and the belly laugh.

Wiley & Sons Author Dinner

Authors, editors, and marketing folk gathered at a secret waterfront location. (Wiley publishes all the Sybex titles, two of which I recently wrote.) The conversation drifted from L.A. film locations, to the Transformers, to Linux, to scientific visualization, to bad reality TV shows. Much fun.

Wiley
You see - Maya, Max, and Blender folk can sit at the same table!

Adobe Maxon Party

More milling about the Marriott. I almost attended the incorrect event when I joined a line composed wholly of young Asians. Luckily, I spotted the error in time and was still able to claim my Maxon drink ticket.

Maxon
Oooh - I think I’ll sit for this party…
My feet are killing me…

SIGGRAPH 2007: Day 2

August 7th, 2007

Sun Cafe

Animators cannot survive on courses and papers alone, so they must eat now and then. There is a food court at the Convention Center, but it’s way over-priced and has an impossible line at peak times. You can’t really haul food around since you’re carrying too much stuff anyway. Luckily, there are dozens of restaurants within a few blocks. The Gaslight District is covered with them all the way up 5th Avenue. For breakfast, I found the Sun Cafe. This is your classic, greasy-spoon diner that has been around for most of the previous century. It retained most of its original fixtures, which all look tired but functional. The place was clean, but the crust between the cracks and crevices had layers that would excite a geologist. The whole place would make a texture painter faint from sheer joy.

Sun Cafe
The world can use more architecture like this.

100,000,000 Served

The conference is just plain enormous. Around 25,000 people attend from all over the world. It’s hard to relate the scope of the crowds through photographs. Some of the courses are held in rooms as large as football stadiums, if not larger. If you sat in the back, only a person with 20-20 vision could see the person speaking, and he or she would be a little-bitty speck (hence, they have large “jumbotron” style monitors in the rooms).

Entry Tube
Siggraph entry tube. All hail the tube!

“Surf’s Up: The Making of an Animated Documentary”

This course covered all the groovy stuff from the penguin movie, from camerwork, to rigging, to water effects. They treated the entire movie as if it were really a surf documentary, complete with handheld cameras, multiple frame rates, and step-printing. Their pipeline was able to take normal animation and stretch or shrink it to hit 15 fps, 200 fps, etc. This course was in one of the “smaller” rooms and filled up quickly. The overflow room, with remote viewing, was also sold out.

Fjorg!

Where else can you see packs of Vikings walking about yelling in a strange tongue? Why, Fjorg, of course. Fjorg is a 32-hour competition between 3-person teams of non-professional animators. Within that time, they create a short film from scratch. Yes, scratch. Story, storyboard, animatic, modeling, rigging, animation, rendering, editing, and sound mix. I volunteered as a mentor and was allowed to wander amongst the teams in case they had technical questions. They were a sharp bunch and were cranking away rapidly.

Fjorg
(L to R) Lee Lanier, Arno Kroner (Walt Disney), Carey Richards (Westwood Online)

Sketches

There are numerous, short paper presentations that cover a wide range of technical computer graphics issues. The most impressive of the day was “Photo Clip Art” by Jean-Francois Lalonde and others. Here, holes in photos are automatically filled by appropriately hunting for similar photographs in a monster database. For example, you can erase out a car sitting on a road in a photo, and the algorthym searches through thousands of photos until it finds one that can provide pixels that logically fill in the hole in the road. Many times, the results were near perfect and the manipulation cannot be detected.

Animation Theater Continued

I caught additional chunks of the theater whenever I had a few minutes. Hard to keep track of all the films. Neverthless, I was impressed by “Dreammaker” (great story), “Happiness Factory” (great imagination), and “La Marche Des Sans Nom” (nice style). My favorite for the year, however, is “El Manana” for the Gorillaz by Jamie Hewlett and Pete Candeland and the brilliant folk at Passion Pictures. Absolutely gorgeous 2D animation in a 3D environment. I don’t know how anyone can make a music video any better. (Well, maybe a few directors working for Beck).

Autodesk Mega-User’s Group Meeting

Autodesk packed them into the Marriott for their annual uber-user’s group. Aside from tons of great demo reel material, they demonstrated new, cool stuff from Max 2008 and Maya 2008. Subtle but important changes to lighting and rigging left the audience cheering like only hard-core animators can. There was a cool presentation by Chrysler that demonstrated how they now use software to create virtual car fleets. The fleets are so realistic that they can be used in catalogues before the car is even built for real. Amazing. They also revealed the new Demon prototype. I’ll take two.

Demon
Yowza.

Autodesk also revealed that they had purchased Mudbox. Awesome. I hope is surplants ZBrush, which has the world’s most god-awful interface (but produces impressive work nonetheless). The most jaw-dropping bit was where ILM showed a Playblast of the helicopter Decepticon transforming. How cow. The ILM character modelers and riggers have just attained sainthood and will no doubt become the favored 3D animators of Good Lord Himself.

Autodesk Mega-Party

Autodesk rented an aircraft carrier for their shindig. Yes, that’s right - an entire friggin’ aircraft carrier. The Midway to be exact, complete with host of vintage fighters. It had to be a one of the largest machines built by mankind - there were that many people. 20-25% of the entire convention, perhaps? If I remember correctly, they had 20 bars with almost as much food plus a few DJs and flight simulators and fireworks and whatnot. At one point, the line to simply come aboard was around 4 or 5 city blocks long, with most of those attendees having marched en masse from the Convention Center. It was almost like a seasonal migration of the shy yet beautiful Geekus Laptopus. I found it strange that brave men fought and died on such craft, only to have their craft eventually turned into a floating rave for people worried that Optimus Prime would be justly represented in the latest blockbuster. Maybe the meek will inheret the Earth…

Midway
The few, the proud…

Electronic Theater Opening Night After Party

Autodesk stole the thunder from other parties that night, including this one at Augergine. It was a smallish club with maybe 4-dozen people locked in conversion or forelornly drinking a free beer. There was also the ACM Siggraph Chapters party at On Broadway, but I was too tuckered to get back there. In fact, a took a bicycle-cab to get back to where my car was parked. More tomorrow…

Dance?
Um…does anybody know how to dance? No?
Okay, let’s just mill about this WWII ship thoughtfully…